Bretons also get the spell Conjure Familiar for free, which might save you a couple hundred septims early in the game, but otherwise doesn’t matter. This is traditional for Bretons in the series, but unlike in previous installments this bonus isn’t a big deal. Bretons, The Elder Scrolls version of Half-Elves and fantasy Medieval European stand-ins, start with 25% constant Magicka resistance.This might save you some gold early on, but it isn’t a big deal. Altmer also start with an extra spell: Fury. All characters start with 100 points in each, but Altmer start with 150 points in Magicka.
Despite this, there a handful of things to keep in mind: In Skyrim you can be whatever you want to be and your non-standard characters won’t be punished for it. In previous Elder Scrolls race choice mattered a lot, and picking one that didn’t suit your build could make the early game much harder than it needed to be. For the most part, all of the races in Skyrim are interchangeable.